Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 41% · #2194 in EU
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:25 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 126/ 700
- 2 50/ 1000
- 3 453/ 700
- 4 178/ 1000
- 5 24/ 1000
- 6 580/ 1000
Quick answers
from the figures on this pageServer
Is [RUST][PVE] LianYu 4 ever online, and how reliable is it?
[RUST][PVE] LianYu 4 ever is up and taking players now. Its reported uptime points to a restart roughly 11 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [RUST][PVE] LianYu 4 ever run?
Rust network protocol 2635 and build 168909 is running on [RUST][PVE] LianYu 4 ever, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [RUST][PVE] LianYu 4 ever located?
In Europe, [RUST][PVE] LianYu 4 ever lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 88.152.37.155:28015.
Does [RUST][PVE] LianYu 4 ever run smoothly?
Across the last 48 hours the average was 52 fps, with a floor of 7. The world held as many as 164,119 entities, counting buildings, deployables and all the rest. It drew as much as 6,028 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [RUST][PVE] LianYu 4 ever?
These Rust Dashboard lists include [RUST][PVE] LianYu 4 ever: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [RUST][PVE] LianYu 4 ever mean?
The game's server browser reads these tags from [RUST][PVE] LianYu 4 ever: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts14 (Group limit): Teams top out at 14; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [RUST][PVE] LianYu 4 ever?
0 players are playing on [RUST][PVE] LianYu 4 ever right now, out of 40 slots. Its seven-day average is 0 players, and it reached 2 at the highest.
How does [RUST][PVE] LianYu 4 ever rank against other Rust servers?
[RUST][PVE] LianYu 4 ever holds #9,181 for player hours across seven days, #2,194 in Europe, in the top 41% of all ranked servers.
Reset times
What does wipe day look like on [RUST][PVE] LianYu 4 ever?
Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on [RUST][PVE] LianYu 4 ever?
Wipes come once a month on [RUST][PVE] LianYu 4 ever, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 25 days 8 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [RUST][PVE] LianYu 4 ever?
You will not find a gather rate in the name of [RUST][PVE] LianYu 4 ever. Up to 14 players can share a group. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does [RUST][PVE] LianYu 4 ever run?
[RUST][PVE] LianYu 4 ever runs a procedural map of size 5,000 with seed 86329953, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join [RUST][PVE] LianYu 4 ever?
Type client.connect 88.152.37.155:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
