Rust Dashboard82,944 playing

My Test Server

Offline 87.97.3.158:28015 checked 40d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,308

no region published

7-day average

0

peak –

Last wipe

47d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
    713/ 750
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
    57/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
    101/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    409/ 450
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    212/ 250
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
    176/ 250

Quick answers

from the figures on this page

Server details

Is My Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 40 days 9 hours ago: My Test Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does My Test Server run?

My Test Server runs Rust network protocol 2633 and build 163493, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Test Server located?

No region tag comes from My Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 87.97.3.158:28015.

Tags, lists

Which Rust Dashboard lists and filters include My Test Server?

You'll find My Test Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Test Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from My Test Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is My Test Server?

The last sighting of My Test Server was 40 days 9 hours ago; it is offline right now.

How does My Test Server rank against other Rust servers?

Player hours over seven days put My Test Server at #13,308, in the top – of all ranked servers.

Reset times

What is the wipe schedule on My Test Server?

My Test Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 47 days 3 hours ago.

Rules

What are the rules and settings on My Test Server?

No gather rate appears in the name of My Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map does My Test Server run?

The map is procedural and the game generates it on My Test Server.

Join

How do I join My Test Server?

Type client.connect 87.97.3.158:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.