Mighty Rust Mods 10X
Online 87.225.105.48:28015 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 6
0% full
Rank
top 15%
7-day average
peak 6
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 21:15 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 21:15 UTC, in 20h. Every Thursday at 21:15 UTC · high confidence
Coming wipes
- 20hThu 29 Oct, 21:15 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 21:15 UTC
- 21d 20hThu 19 Nov, 21:15 UTC
- 28d 20hThu 26 Nov, 21:15 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 21:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:15 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 22:49 UTC13d ago | 7 | halved by day 5 | 6.9 days | 0 |
| Thu 8 Oct, 21:52 UTC20d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 22:19 UTC FW27d ago | 6 | held half | 7 days | 0 |
| Fri 25 Sep, 09:32 UTC33d ago | 5 | held half | 6.5 days | 0 |
| Thu 24 Sep, 23:23 UTC34d ago | 5 | – | 0.4 days | 0 |
| Thu 17 Sep, 22:31 UTC41d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 193/ 250
- 2 210/ 250
- 3 288/ 300
- 4 26/ 400
- 5 11/ 100
- 6 351/ 400
Quick answers
from the figures on this pageServer details
Is Mighty Rust Mods 10X online, and how reliable is it?
Players can join Mighty Rust Mods 10X: it is online. The uptime it reports puts its last restart about 3 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Mighty Rust Mods 10X run?
Mighty Rust Mods 10X runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Mighty Rust Mods 10X located?
No region is published by Mighty Rust Mods 10X. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 87.225.105.48:28015.
Does Mighty Rust Mods 10X run smoothly?
Server fps averaged 202 over the last 48 hours and never dropped below 163. The world held as many as 53,725 entities, counting buildings, deployables and all the rest. It drew as much as 2,083 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Mighty Rust Mods 10X?
These Rust Dashboard lists include Mighty Rust Mods 10X: 10x Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on Mighty Rust Mods 10X mean?
These are the tags Mighty Rust Mods 10X publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Mighty Rust Mods 10X?
0 players are playing on Mighty Rust Mods 10X right now, out of 100 slots. Over seven days the mean is 1 players and the peak is 6. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 5 players.
How does Mighty Rust Mods 10X rank against other Rust servers?
Ranked #3,448 on the last seven days of player hours, Mighty Rust Mods 10X is in the top 15% of all ranked servers.
Reset times
What does wipe day look like on Mighty Rust Mods 10X?
At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe came 36 hours after it began. The crowd held above half that peak until the next wipe in 75% of recent wipes. In the other cases it dropped below half by day 5.
What is the wipe schedule on Mighty Rust Mods 10X?
The wipe rhythm on Mighty Rust Mods 10X is every Thursday at 21:15 UTC. On Thursday 29 October at 21:15 UTC the next wipe is due. The world it runs now dates from 6 days 3 hours ago. The tags list wipes as weekly.
Rules
What are the rules and settings on Mighty Rust Mods 10X?
The name says Mighty Rust Mods 10X runs 10x gather. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Mighty Rust Mods 10X run?
A procedural map of size 3,000 with seed 790773571 is what Mighty Rust Mods 10X runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Mighty Rust Mods 10X?
The console in Rust opens with F1, and client.connect 87.225.105.48:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://mightyrustmods.gamestores.app is where its website lives.