Rust Dashboard86,772 playing

Pop_Rust_Classic

Online 87.224.251.94:39998 checked 11m ago

monthly wipes vanillaoxide

Players now

Live
4of 200
Full
2%
In queue
0
Peak, 48 hours
5
Peak, 7 days
5

2% full

Tue 16:00Thu 13:00players each hour · 48 hours · UTC

Rank

#3,954

top 18%

7-day average

1

peak 5

Last wipe

27d ago

monthly schedule

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    440/ 475
  2. 2
    Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average
    266/ 300
  3. 3
    [EU East] Facepunch 4EU · groups of 8+ · monthly · 166 on average
    116/ 350
  4. 4
    [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
    158/ 400
  5. 5
    Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average
    58/ 200
  6. 6
    Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average
    90/ 125

Quick answers

from the figures on this page

Server

Is Pop_Rust_Classic online, and how reliable is it?

Players can join Pop_Rust_Classic: it is online. The uptime it reports puts its last restart about 41 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Pop_Rust_Classic run?

Pop_Rust_Classic runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Pop_Rust_Classic located?

No region is published by Pop_Rust_Classic. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 87.224.251.94:39998.

Does Pop_Rust_Classic run smoothly?

Across the last 48 hours the average was 40 fps, with a floor of 28. At its highest the count reached 122,507 entities: buildings, deployables and the rest. At its highest, it took 4,360 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Pop_Rust_Classic?

The Rust Dashboard lists that carry Pop_Rust_Classic are: Best Rust community servers and Vanilla Rust servers. You'll find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Pop_Rust_Classic mean?

These are the tags Pop_Rust_Classic publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): The server has 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Pop_Rust_Classic?

4 players are playing on Pop_Rust_Classic right now, out of 200 slots. Averaged across the last seven days: 1 players, peaking at 5. It was busiest at 11:00 UTC over the last 48 hours, when it averaged 4 players.

How does Pop_Rust_Classic rank against other Rust servers?

Player hours over seven days put Pop_Rust_Classic at #3,954, in the top 18% of all ranked servers.

Wipe days

What does wipe day look like on Pop_Rust_Classic?

Its recent wipes averaged a peak of 7 players. Peak crowd on the latest wipe came 23 hours after it began.

What is the wipe schedule on Pop_Rust_Classic?

Once a month Pop_Rust_Classic wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 20 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on Pop_Rust_Classic?

You will not find a gather rate in the name of Pop_Rust_Classic. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Oxide plugins run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does Pop_Rust_Classic run?

A procedural map of size 4,500 with seed 1189436084 is what Pop_Rust_Classic runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Pop_Rust_Classic?

Type client.connect 87.224.251.94:39998 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://t.me/rust_pve.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp200
Max players The server has 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.