[EU] Survivor
Online EU 87.212.65.214:28015 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #2593 in EU
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:26 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 39/ 999
- 2 9/ 100
- 3 6/ 100
- 4 13/ 150
- 5 4/ 50
- 6 0/ 50
Quick answers
from the figures on this pageServer details
Is [EU] Survivor online, and how reliable is it?
Players can join [EU] Survivor: it is online. Its reported uptime points to a restart roughly 33 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [EU] Survivor run?
Rust network protocol 2635 and build 168909 is running on [EU] Survivor, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU] Survivor located?
In Europe, [EU] Survivor lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 87.212.65.214:28015.
Does [EU] Survivor run smoothly?
Server fps averaged 122 over the last 48 hours and never dropped below 100. At its highest the count reached 111,736 entities: buildings, deployables and the rest. Memory use peaked at 3,507 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include [EU] Survivor?
These Rust Dashboard lists include [EU] Survivor: Rust build and creative servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [EU] Survivor mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^k (Build server): This server is for designing and practising bases; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): Europe is where the server browser puts it from [EU] Survivor as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [EU] Survivor?
[EU] Survivor has 0 of its 100 slots filled at the moment. Its average over the last seven days comes to 0 players.
How does [EU] Survivor rank against other Rust servers?
[EU] Survivor holds #15,423 for player hours across seven days, #2,593 in Europe, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on [EU] Survivor?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on [EU] Survivor?
The record holds too few of [EU] Survivor's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 8 days 3 hours ago the current world was made.
Rules
What are the rules and settings on [EU] Survivor?
No gather rate appears in the name of [EU] Survivor. The group limit is 8 players, which is the game's default. build & creative is the mode here, building in a sandbox, and no gathering. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does [EU] Survivor run?
A procedural map of size 4,500 with seed 6738 is what [EU] Survivor runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [EU] Survivor?
The console in Rust opens with F1, and client.connect 87.212.65.214:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.