Rust Dashboard85,113 playing

InternalTrainServer""

Online 87.151.212.210:28015 checked 12m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 21:00Tue 19:00players each hour · 48 hours · UTC

Rank

#15,388

top 70%

7-day average

0

peak –

Last wipe

1h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:08 UTC1h ago – – running 0
Thu 8 Oct, 18:52 UTC19d ago 0 – – 0
Sun 4 Oct, 18:21 UTC23d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC25d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW26d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC32d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC40d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
    725/ 825
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
    52/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
    106/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    415/ 500
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    226/ 300
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
    186/ 300

Quick answers

from the figures on this page

Server

Is InternalTrainServer"" online, and how reliable is it?

Players can join InternalTrainServer"": it is online. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does InternalTrainServer"" run?

Rust network protocol 2635 and build 168909 is running on InternalTrainServer"", which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is InternalTrainServer"" located?

There is no region on InternalTrainServer"". A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 87.151.212.210:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include InternalTrainServer""?

You'll find InternalTrainServer"" on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on InternalTrainServer"" mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from InternalTrainServer"" as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is InternalTrainServer""?

InternalTrainServer"" has 0 of its 10 slots filled at the moment. The mean over seven days is 0 players.

How does InternalTrainServer"" rank against other Rust servers?

Player hours over seven days put InternalTrainServer"" at #15,388, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on InternalTrainServer""?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on InternalTrainServer""?

There is no next wipe to predict: InternalTrainServer"" wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 1 hours ago.

Map and rules

What are the rules and settings on InternalTrainServer""?

You will not find a gather rate in the name of InternalTrainServer"". Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does InternalTrainServer"" run?

The map is procedural and the game generates it on InternalTrainServer"".

Connect

How do I join InternalTrainServer""?

Type client.connect 87.151.212.210:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.