Private Test Server
Offline 87.126.24.28:28015 checked 1d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
10% full
Rank
top 39%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:58 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 86/ 500
- 2 121/ 100
- 3 79/ 225
- 4 70/ 700
- 5 23/ 200
- 6 12/ 1000
Quick answers
from the figures on this pageServer details
Is Private Test Server online, and how reliable is it?
Private Test Server is not online right now, and 26 hours have passed since we last saw it. The last 5 full days show 8% uptime, with 9 hours up out of 120. Our records for it start on 22 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Private Test Server run?
Rust network protocol 2635 and build 168909 is running on Private Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Private Test Server located?
No region tag comes from Private Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 87.126.24.28:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Private Test Server?
The Rust Dashboard lists that carry Private Test Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Private Test Server mean?
The game's server browser reads these tags from Private Test Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Private Test Server?
The last sighting of Private Test Server was 26 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 1 players.
How does Private Test Server rank against other Rust servers?
Player hours over seven days put Private Test Server at #8,594, in the top 39% of all ranked servers.
Wipe days
What does wipe day look like on Private Test Server?
Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Private Test Server?
The record holds too few of Private Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 6 days 4 hours ago.
Map and rules
What are the rules and settings on Private Test Server?
No gather rate appears in the name of Private Test Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat does not run here.
Which map does Private Test Server run?
A procedural map is what Private Test Server runs, generated by the game.
Join
How do I join Private Test Server?
The console in Rust opens with F1, and client.connect 87.126.24.28:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.