Rust Dashboard62,070 playing

Private Test Server

Offline 87.126.24.28:28015 checked 1d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Rank

#8,594

top 39%

7-day average

1

peak 1

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:58 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    86/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    79/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    70/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    23/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    12/ 1000

Quick answers

from the figures on this page

Server details

Is Private Test Server online, and how reliable is it?

Private Test Server is not online right now, and 26 hours have passed since we last saw it. The last 5 full days show 8% uptime, with 9 hours up out of 120. Our records for it start on 22 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Private Test Server run?

Rust network protocol 2635 and build 168909 is running on Private Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Private Test Server located?

No region tag comes from Private Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 87.126.24.28:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Private Test Server?

The Rust Dashboard lists that carry Private Test Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Private Test Server mean?

The game's server browser reads these tags from Private Test Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Private Test Server?

The last sighting of Private Test Server was 26 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 1 players.

How does Private Test Server rank against other Rust servers?

Player hours over seven days put Private Test Server at #8,594, in the top 39% of all ranked servers.

Wipe days

What does wipe day look like on Private Test Server?

Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Private Test Server?

The record holds too few of Private Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 6 days 4 hours ago.

Map and rules

What are the rules and settings on Private Test Server?

No gather rate appears in the name of Private Test Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat does not run here.

Which map does Private Test Server run?

A procedural map is what Private Test Server runs, generated by the game.

Join

How do I join Private Test Server?

The console in Rust opens with F1, and client.connect 87.126.24.28:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.