Rust Dashboard83,965 playing

too_mars

Offline 86.82.133.235:28015 checked 18d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

20% full

Rank

#14,809

top 67%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
    187/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    261/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    695/ 800
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    41/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    780/ 900
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
    635/ 725

Quick answers

from the figures on this page

Server details

Is too_mars online, and how reliable is it?

The server is down at the moment. Its last sighting was 18 days 15 hours ago: too_mars. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.

Which version of Rust does too_mars run?

On Windows, too_mars runs Rust network protocol 2634 and build 167398. You need the same protocol as the server to join. Steam updates your game for you.

Where is too_mars located?

No region tag comes from too_mars. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 86.82.133.235:28015.

Tags, lists

Which Rust Dashboard lists and filters include too_mars?

You'll find too_mars on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on too_mars mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from too_mars as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is too_mars?

The last sighting of too_mars was 18 days 15 hours ago; it is offline right now.

How does too_mars rank against other Rust servers?

Ranked #14,809 on the last seven days of player hours, too_mars is in the top 67% of all ranked servers.

Wipe days

What is the wipe schedule on too_mars?

Too few wipes are on record for too_mars to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 18 days 15 hours ago.

Rules

What are the rules and settings on too_mars?

The name of too_mars gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does too_mars run?

The game generates the map on too_mars, which is procedural.

How to join

How do I join too_mars?

Type client.connect 86.82.133.235:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.