Carbon Local Development
Offline 86.26.236.220:28015 checked 11d ago
Players now
- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
2% full
Rank
top 64%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 119/ 500
- 2 131/ 100
- 3 119/ 225
- 4 27/ 200
- 5 114/ 700
- 6 34/ 1000
Quick answers
from the figures on this pageAbout
Is Carbon Local Development online, and how reliable is it?
We last saw Carbon Local Development 11 days 23 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Carbon Local Development run?
Rust network protocol 2634 and build 166652 is running on Carbon Local Development, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Carbon Local Development located?
There is no region on Carbon Local Development. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 86.26.236.220:28015.
Lists
Which Rust Dashboard lists and filters include Carbon Local Development?
You'll find Carbon Local Development on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Carbon Local Development mean?
These are the tags Carbon Local Development publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Carbon Local Development?
At the moment Carbon Local Development is offline; it last showed 11 days 23 hours ago.
How does Carbon Local Development rank against other Rust servers?
Player hours over seven days put Carbon Local Development at #13,743, in the top 64% of all ranked servers.
Wipe schedule
What is the wipe schedule on Carbon Local Development?
Carbon Local Development has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 22 days 22 hours ago.
Rules
What are the rules and settings on Carbon Local Development?
The name of Carbon Local Development gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Carbon Local Development run?
The map is procedural and the game generates it on Carbon Local Development.
Join
How do I join Carbon Local Development?
The console in Rust opens with F1, and client.connect 86.26.236.220:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.