MattOS Experimental Playtest Server
Offline 86.21.55.201:28019 checked 36d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 67%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC36d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:41 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:53 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:41 UTC37d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 10:47 UTC37d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 03:44 UTC37d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 21:25 UTC37d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 14:39 UTC38d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 06:35 UTC38d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 141/ 500
- 2 125/ 100
- 3 150/ 225
- 4 114/ 700
- 5 35/ 200
- 6 33/ 1000
Quick answers
from the figures on this pageServer
Is MattOS Experimental Playtest Server online, and how reliable is it?
We last saw MattOS Experimental Playtest Server 36 days 4 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.
Which version of Rust does MattOS Experimental Playtest Server run?
MattOS Experimental Playtest Server runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is MattOS Experimental Playtest Server located?
No region tag comes from MattOS Experimental Playtest Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 86.21.55.201:28019 is where it lives.
Lists
Which Rust Dashboard lists and filters include MattOS Experimental Playtest Server?
You'll find MattOS Experimental Playtest Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MattOS Experimental Playtest Server mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins from MattOS Experimental Playtest Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is MattOS Experimental Playtest Server?
The last sighting of MattOS Experimental Playtest Server was 36 days 4 hours ago; it is offline right now.
How does MattOS Experimental Playtest Server rank against other Rust servers?
Ranked #15,460 on the last seven days of player hours, MattOS Experimental Playtest Server is in the top 67% of all ranked servers.
Wipe schedule
What does wipe day look like on MattOS Experimental Playtest Server?
Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on MattOS Experimental Playtest Server?
No next wipe can be predicted for MattOS Experimental Playtest Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 36 days 5 hours ago.
Map and rules
What are the rules and settings on MattOS Experimental Playtest Server?
The name of MattOS Experimental Playtest Server gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. Valve's VAC anti-cheat runs here.
Which map does MattOS Experimental Playtest Server run?
The map is procedural and the game generates it on MattOS Experimental Playtest Server.
Join
How do I join MattOS Experimental Playtest Server?
The console in Rust opens with F1, and client.connect 86.21.55.201:28019 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.