[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 12d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 126/ 100
- 2 131/ 225
- 3 46/ 700
- 4 4/ 200
- 5 19/ 1000
- 6 177/ 700
Quick answers
from the figures on this pageAbout
Is [EU] Shardfall | PvE MMO | One character, every world online, and how reliable is it?
We last saw [EU] Shardfall | PvE MMO | One character, every world 12 days 17 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 9 October 2026.
Which version of Rust does [EU] Shardfall | PvE MMO | One character, every world run?
On Windows, [EU] Shardfall | PvE MMO | One character, every world runs Rust network protocol 2634 and build 167398. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU] Shardfall | PvE MMO | One character, every world located?
There is no region tag on [EU] Shardfall | PvE MMO | One character, every world, but the name suggests Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 86.21.233.58:28035.
Tags
Which Rust Dashboard lists and filters include [EU] Shardfall | PvE MMO | One character, every world?
These Rust Dashboard lists include [EU] Shardfall | PvE MMO | One character, every world: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] Shardfall | PvE MMO | One character, every world mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins from [EU] Shardfall | PvE MMO | One character, every world as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [EU] Shardfall | PvE MMO | One character, every world?
At the moment [EU] Shardfall | PvE MMO | One character, every world is offline; it last showed 12 days 17 hours ago.
How does [EU] Shardfall | PvE MMO | One character, every world rank against other Rust servers?
Ranked #15,102 on the last seven days of player hours, [EU] Shardfall | PvE MMO | One character, every world is in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] Shardfall | PvE MMO | One character, every world?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on [EU] Shardfall | PvE MMO | One character, every world?
[EU] Shardfall | PvE MMO | One character, every world has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 8 hours ago the current world was made.
Map and rules
What are the rules and settings on [EU] Shardfall | PvE MMO | One character, every world?
No gather rate appears in the name of [EU] Shardfall | PvE MMO | One character, every world. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat runs here.
Which map does [EU] Shardfall | PvE MMO | One character, every world run?
A procedural map of size 1,000 with seed 2026 is what [EU] Shardfall | PvE MMO | One character, every world runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join [EU] Shardfall | PvE MMO | One character, every world?
The console in Rust opens with F1, and client.connect 86.21.233.58:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.