Rust Dashboard77,057 playing

Rift Servers | Local Development

Offline 86.2.84.161:28015 checked 8d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,128

top 69%

7-day average

0

peak –

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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    124/ 700
  6. 6
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    43/ 1000

Quick answers

from the figures on this page

About

Is Rift Servers | Local Development online, and how reliable is it?

The server is down at the moment. Its last sighting was 8 days 4 hours ago: Rift Servers | Local Development. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 19 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rift Servers | Local Development run?

On Windows, Rift Servers | Local Development runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rift Servers | Local Development located?

There is no region on Rift Servers | Local Development. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 86.2.84.161:28015.

Tags, lists

Which Rust Dashboard lists and filters include Rift Servers | Local Development?

The Rust Dashboard lists that carry Rift Servers | Local Development are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rift Servers | Local Development mean?

The game's server browser reads these tags from Rift Servers | Local Development: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Rift Servers | Local Development?

At the moment Rift Servers | Local Development is offline; it last showed 8 days 4 hours ago.

How does Rift Servers | Local Development rank against other Rust servers?

Ranked #15,128 on the last seven days of player hours, Rift Servers | Local Development is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rift Servers | Local Development?

Rift Servers | Local Development has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 9 days 4 hours ago.

Settings

What are the rules and settings on Rift Servers | Local Development?

You will not find a gather rate in the name of Rift Servers | Local Development. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Rift Servers | Local Development run?

The game generates the map on Rift Servers | Local Development, which is procedural.

Join

How do I join Rift Servers | Local Development?

Type client.connect 86.2.84.161:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.