Rust Dashboard58,110 playing

Local_Test

Offline 86.174.170.175:28015 checked 35d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,219

top 57%

7-day average

0

peak –

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
    581/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    365/ 400
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
    37/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
    44/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
    164/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    74/ 100

Quick answers

from the figures on this page

About

Is Local_Test online, and how reliable is it?

We last saw Local_Test 35 days 10 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 22 September 2026.

Which version of Rust does Local_Test run?

Local_Test runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Local_Test located?

No region tag comes from Local_Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 86.174.170.175:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local_Test?

These Rust Dashboard lists include Local_Test: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Test mean?

These are the tags Local_Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Local_Test?

The last sighting of Local_Test was 35 days 10 hours ago; it is offline right now.

How does Local_Test rank against other Rust servers?

Ranked #13,219 on the last seven days of player hours, Local_Test is in the top 57% of all ranked servers.

Wipe schedule

What is the wipe schedule on Local_Test?

Too few wipes are on record for Local_Test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 35 days 10 hours ago.

Settings

What are the rules and settings on Local_Test?

No gather rate appears in the name of Local_Test. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map does Local_Test run?

The map is procedural and the game generates it on Local_Test.

How to join

How do I join Local_Test?

Type client.connect 86.174.170.175:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.