Rust Dashboard34,317 playing

Vehicle Testing

Offline 86.164.122.205:28015 checked 37d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,814

top 60%

7-day average

0

peak –

Last wipe

37d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 16:15 UTC37d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
    141/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    115/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
    19/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    11/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
    18/ 200

Quick answers

from the figures on this page

About

Is Vehicle Testing online, and how reliable is it?

The server is down at the moment. Its last sighting was 37 days 10 hours ago: Vehicle Testing. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 21 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Vehicle Testing run?

On Windows, Vehicle Testing runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.

Where is Vehicle Testing located?

No region is published by Vehicle Testing. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 86.164.122.205:28015.

Tags, lists

Which Rust Dashboard lists and filters include Vehicle Testing?

These Rust Dashboard lists include Vehicle Testing: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Vehicle Testing mean?

These are the tags Vehicle Testing publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Vehicle Testing?

The last sighting of Vehicle Testing was 37 days 10 hours ago; it is offline right now.

How does Vehicle Testing rank against other Rust servers?

Player hours over seven days put Vehicle Testing at #13,814, in the top 60% of all ranked servers.

Reset times

What does wipe day look like on Vehicle Testing?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Vehicle Testing?

Too few wipes are on record for Vehicle Testing to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 37 days 11 hours ago.

Map and rules

What are the rules and settings on Vehicle Testing?

The name of Vehicle Testing gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does Vehicle Testing run?

The map is procedural and the game generates it on Vehicle Testing.

Connect

How do I join Vehicle Testing?

Type client.connect 86.164.122.205:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.