Rust Dashboard37,934 playing

Local Server2 HUB

Offline 86.146.176.163:28025 checked 15h ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 10:00Wed 15:00players each hour · 48 hours · UTC

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123410:0013:0015:0018:0012:0015:00

Hourly average and peak, UTC.

Server performance

010020030040010:0013:0015:0018:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    71/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    109/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    37/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    10/ 1000

Quick answers

from the figures on this page

Server

Is Local Server2 HUB online, and how reliable is it?

Local Server2 HUB is not online right now, and 15 hours have passed since we last saw it. The uptime it reports puts its last restart about 2 hours ago. It was online 10% of the last 7 full days, which is 17 of 168 hours. The first time Rust Dashboard recorded it was 15 October 2026.

Which version of Rust does Local Server2 HUB run?

Local Server2 HUB runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local Server2 HUB located?

No region is published by Local Server2 HUB. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 86.146.176.163:28025 is where it lives.

Does Local Server2 HUB run smoothly?

The last 48 hours gave an average of 240 server fps, and it never went under 240. Buildings, deployables and everything else added up to a peak of 4,479 entities. At its highest, it took 788 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Local Server2 HUB?

These Rust Dashboard lists include Local Server2 HUB: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local Server2 HUB mean?

These are the tags Local Server2 HUB publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Local Server2 HUB?

At the moment Local Server2 HUB is offline; it last showed 15 hours ago. The seven-day average for this server is 0 players.

How does Local Server2 HUB rank against other Rust servers?

Player hours over seven days put Local Server2 HUB at #15,339, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Local Server2 HUB?

Too few wipes are on record for Local Server2 HUB to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 13 days 10 hours ago the current world was made.

Settings

What are the rules and settings on Local Server2 HUB?

The name of Local Server2 HUB gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Local Server2 HUB run?

The game generates the procedural map on Local Server2 HUB, size 1,000 with seed 1234567. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Local Server2 HUB?

Type client.connect 86.146.176.163:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.