Rust Dashboard65,278 playing

Local Server1 MAIN

Offline 86.146.176.163:28015 checked 20h ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 12:00Wed 15:00players each hour · 48 hours · UTC

Rank

#7,110

top 32%

7-day average

1

peak 1

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75112:0015:0018:0009:0012:0015:00

Hourly average and peak, UTC.

Server performance

010020030040012:0015:0018:0009:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Thu 15 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:12 UTC13d ago 1 – running 0
Tue 6 Oct, 12:20 UTC22d ago 1 halved by day 8 9.3 days 0
Wed 30 Sep, 17:39 UTC28d ago 0 – 5.8 days 1
Mon 21 Sep, 17:07 UTC37d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    164/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    124/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    187/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    69/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    13/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    19/ 1000

Quick answers

from the figures on this page

Server details

Is Local Server1 MAIN online, and how reliable is it?

Local Server1 MAIN is not online right now, and 20 hours have passed since we last saw it. Its reported uptime points to a restart roughly 5 hours ago. The last 7 full days show 12% uptime, with 21 hours up out of 168. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does Local Server1 MAIN run?

On Windows, Local Server1 MAIN runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local Server1 MAIN located?

There is no region on Local Server1 MAIN. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 86.146.176.163:28015.

Does Local Server1 MAIN run smoothly?

Server fps averaged 240 over the last 48 hours and never dropped below 235. The world held as many as 7,993 entities, counting buildings, deployables and all the rest. It drew as much as 1,411 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Local Server1 MAIN?

The Rust Dashboard lists that carry Local Server1 MAIN are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local Server1 MAIN mean?

These are the tags Local Server1 MAIN publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Local Server1 MAIN?

The last sighting of Local Server1 MAIN was 20 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 1 players.

How does Local Server1 MAIN rank against other Rust servers?

Player hours over seven days put Local Server1 MAIN at #7,110, in the top 32% of all ranked servers.

Reset times

What does wipe day look like on Local Server1 MAIN?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 8.

What is the wipe schedule on Local Server1 MAIN?

No next wipe can be predicted for Local Server1 MAIN, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 15 hours ago the current world was made.

Rules

What are the rules and settings on Local Server1 MAIN?

You will not find a gather rate in the name of Local Server1 MAIN. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Local Server1 MAIN run?

A procedural map of size 1,500 with seed 9876513 is what Local Server1 MAIN runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Local Server1 MAIN?

Type client.connect 86.146.176.163:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.