Rust Dashboard53,407 playing

My Rust server | Powered by AMP

Offline 86.144.224.102:65531 checked 5d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,261

top 69%

7-day average

0

peak –

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:05 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average
    147/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    216/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average
    389/ 350
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    20/ 100
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average
    583/ 600
  6. 6
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average
    370/ 350

Quick answers

from the figures on this page

About

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is not online right now, and 5 days 16 hours have passed since we last saw it. Over the last 5 full days, 0 of 120 hours were online: 0%. Our records for it start on 24 October 2026, when Rust Dashboard first saw it.

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 169070. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Rust server | Powered by AMP located?

No region tag comes from My Rust server | Powered by AMP. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 86.144.224.102:65531.

Tags

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

These Rust Dashboard lists include My Rust server | Powered by AMP: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs169070 (Build): The game build is 169070; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 5 days 16 hours ago; it is offline right now. The mean over seven days is 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #15,261 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on My Rust server | Powered by AMP?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 17 hours ago the current world was made.

Map and rules

What are the rules and settings on My Rust server | Powered by AMP?

You will not find a gather rate in the name of My Rust server | Powered by AMP. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does My Rust server | Powered by AMP run?

A procedural map is what My Rust server | Powered by AMP runs, generated by the game.

Join

How do I join My Rust server | Powered by AMP?

The console in Rust opens with F1, and client.connect 86.144.224.102:65531 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs169070
Build The game build is 169070.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.