Rust Dashboard47,599 playing

cdogservers.net - Public

Online 86.135.82.110:28015 checked 11m ago

Players now

Live
0of 400
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 09:00Wed 07:00players each hour · 48 hours · UTC

Rank

#15,396

top 69%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
    465/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    262/ 225
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
    30/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
    33/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
    143/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    55/ 100

Quick answers

from the figures on this page

About

Is cdogservers.net - Public online, and how reliable is it?

Players can join cdogservers.net - Public: it is online. The uptime it reports puts its last restart about 9 hours ago. The last 6 full days show 95% uptime, with 137 hours up out of 144. The first time Rust Dashboard recorded it was 21 October 2026.

Which version of Rust does cdogservers.net - Public run?

Rust network protocol 2634 and build 167781 is running on cdogservers.net - Public, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is cdogservers.net - Public located?

There is no region on cdogservers.net - Public. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 86.135.82.110:28015 is where it lives.

Does cdogservers.net - Public run smoothly?

The last 48 hours gave an average of 91 server fps, and it never went under 64. Buildings, deployables and everything else added up to a peak of 209,347 entities. At its highest, it took 4,154 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include cdogservers.net - Public?

The Rust Dashboard lists that carry cdogservers.net - Public are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on cdogservers.net - Public mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp400 (Max players): The server has 400 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank from cdogservers.net - Public as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is cdogservers.net - Public?

As things stand, 0 players are on cdogservers.net - Public, which holds 400 slots. Its average over the last seven days comes to 0 players.

How does cdogservers.net - Public rank against other Rust servers?

Player hours over seven days put cdogservers.net - Public at #15,396, in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on cdogservers.net - Public?

The record holds too few of cdogservers.net - Public's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 8 hours ago the current world was made.

Settings

What are the rules and settings on cdogservers.net - Public?

You will not find a gather rate in the name of cdogservers.net - Public. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does cdogservers.net - Public run?

cdogservers.net - Public runs a procedural map of size 6,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join cdogservers.net - Public?

Type client.connect 86.135.82.110:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp400
Max players The server has 400 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.