Rust Dashboard48,863 playing

Tin & Blood

Offline 85.72.243.22:35005 checked 37d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,515

no region published

7-day average

0

peak –

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
    365/ 425
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
    25/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
    41/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    156/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    67/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    66/ 100

Quick answers

from the figures on this page

Server details

Is Tin & Blood online, and how reliable is it?

We last saw Tin & Blood 37 days 9 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 20 September 2026.

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 164530 is running on Tin & Blood, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Tin & Blood located?

There is no region on Tin & Blood. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 85.72.243.22:35005.

Tags, lists

Which Rust Dashboard lists and filters include Tin & Blood?

The Rust Dashboard lists that carry Tin & Blood are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Tin & Blood?

At the moment Tin & Blood is offline; it last showed 37 days 9 hours ago.

How does Tin & Blood rank against other Rust servers?

Ranked #15,515 on the last seven days of player hours, Tin & Blood is in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Tin & Blood?

Too few wipes are on record for Tin & Blood to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 46 days 4 hours ago.

Map and rules

What are the rules and settings on Tin & Blood?

You will not find a gather rate in the name of Tin & Blood. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does Tin & Blood run?

A procedural map is what Tin & Blood runs, generated by the game.

Join

How do I join Tin & Blood?

The console in Rust opens with F1, and client.connect 85.72.243.22:35005 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build This one runs game build 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.