Rust Dashboard91,721 playing

Eternal Rust | DEV

Offline 85.72.131.173:28015 checked 8d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,325

top 70%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 74 on average
    95/ 250
  2. 2 102/ 200
  3. 3
    红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
    2/ 200
  4. 4
    Rustico 3groups of 5 · 6 on average
    8/ 100
  5. 5
    Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
    0/ 50
  6. 6
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
    0/ 200

Quick answers

from the figures on this page

Server

Is Eternal Rust | DEV online, and how reliable is it?

Eternal Rust | DEV is not online right now, and 8 days 7 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 19 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Eternal Rust | DEV run?

Eternal Rust | DEV runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Eternal Rust | DEV located?

No region tag comes from Eternal Rust | DEV. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 85.72.131.173:28015.

Tags

Which Rust Dashboard lists and filters include Eternal Rust | DEV?

The Rust Dashboard lists that carry Eternal Rust | DEV are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Eternal Rust | DEV mean?

The game's server browser reads these tags from Eternal Rust | DEV: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts6 (Group limit): Each team holds no more than 6; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Eternal Rust | DEV?

The last sighting of Eternal Rust | DEV was 8 days 7 hours ago; it is offline right now.

How does Eternal Rust | DEV rank against other Rust servers?

Player hours over seven days put Eternal Rust | DEV at #15,325, in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Eternal Rust | DEV?

Eternal Rust | DEV has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 26 days ago the current world was made.

Map and rules

What are the rules and settings on Eternal Rust | DEV?

The name of Eternal Rust | DEV gives no gather rate. Up to 6 players can share a group. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Eternal Rust | DEV run?

A procedural map is what Eternal Rust | DEV runs, generated by the game.

Connect

How do I join Eternal Rust | DEV?

Type client.connect 85.72.131.173:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts6
Group limit Each team holds no more than 6.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.