RustDev
Offline 85.67.144.172:28015 checked 14d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 65%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:29 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 09:56 UTC15d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 12:22 UTC16d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 54/ 500
- 2 130/ 100
- 3 72/ 225
- 4 22/ 700
- 5 3/ 200
- 6 6/ 1000
Quick answers
from the figures on this pageServer
Is RustDev online, and how reliable is it?
RustDev is not online right now, and 14 days 5 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 12 October 2026.
Which version of Rust does RustDev run?
On Windows, RustDev runs Rust network protocol 2634 and build 167584. Joining needs the same protocol on your side, and Steam handles that update.
Where is RustDev located?
There is no region on RustDev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 85.67.144.172:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include RustDev?
The Rust Dashboard lists that carry RustDev are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from RustDev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is RustDev?
The last sighting of RustDev was 14 days 5 hours ago; it is offline right now.
How does RustDev rank against other Rust servers?
Ranked #13,989 on the last seven days of player hours, RustDev is in the top 65% of all ranked servers.
Wipe schedule
What does wipe day look like on RustDev?
The average busiest point of its recent wipes was 1 players. 6 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustDev?
There is no next wipe to predict: RustDev wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 14 days 12 hours ago the current world was made.
Rules
What are the rules and settings on RustDev?
No gather rate appears in the name of RustDev. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does RustDev run?
The game generates the map on RustDev, which is procedural.
Connect
How do I join RustDev?
Type client.connect 85.67.144.172:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.