Rust Dashboard33,246 playing

RustDev

Offline 85.67.144.172:28015 checked 14d ago

moddedoxide

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#13,989

top 65%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:29 UTC14d ago 1 – running 0
Tue 13 Oct, 09:56 UTC15d ago 1 – 1.3 days 0
Mon 12 Oct, 12:22 UTC16d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    54/ 500
  2. 2
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    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    72/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    22/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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  6. 6
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    6/ 1000

Quick answers

from the figures on this page

Server

Is RustDev online, and how reliable is it?

RustDev is not online right now, and 14 days 5 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 12 October 2026.

Which version of Rust does RustDev run?

On Windows, RustDev runs Rust network protocol 2634 and build 167584. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustDev located?

There is no region on RustDev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 85.67.144.172:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include RustDev?

The Rust Dashboard lists that carry RustDev are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustDev mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from RustDev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is RustDev?

The last sighting of RustDev was 14 days 5 hours ago; it is offline right now.

How does RustDev rank against other Rust servers?

Ranked #13,989 on the last seven days of player hours, RustDev is in the top 65% of all ranked servers.

Wipe schedule

What does wipe day look like on RustDev?

The average busiest point of its recent wipes was 1 players. 6 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustDev?

There is no next wipe to predict: RustDev wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 14 days 12 hours ago the current world was made.

Rules

What are the rules and settings on RustDev?

No gather rate appears in the name of RustDev. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does RustDev run?

The game generates the map on RustDev, which is procedural.

Connect

How do I join RustDev?

Type client.connect 85.67.144.172:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp5
Max players 5 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.