Rust Dashboard35,149 playing

DEVELOPMENT SERVER

Offline EU 85.61.52.207:28015 checked 2d ago

biweekly wipes moddedoxidepve

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

50% full

Rank

#11,972

top 54% · #2382 in EU

7-day average

1

peak 1

Last wipe

2d ago

biweekly schedule

Next wipe

8d 14h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

5.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 8d 14hThu 5 Nov, 19:00 UTCFW
  • 11d 11hSun 8 Nov, 15:16 UTC
  • 25d 11hSun 22 Nov, 15:16 UTC
  • 36d 14hThu 3 Dec, 19:00 UTCFW
  • 39d 11hSun 6 Dec, 15:16 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:16 UTC2d ago 1 – running 1
Mon 12 Oct, 09:04 UTC15d ago 1 held half 13.3 days 0
Sat 10 Oct, 19:51 UTC17d ago 2 – 1.6 days 1
Fri 2 Oct, 22:56 UTC25d ago 1 – 7.9 days 1
Wed 30 Sep, 18:36 UTC27d ago 1 – 2.2 days 1
Sun 27 Sep, 07:28 UTC30d ago 1 – 3.5 days 1
Sun 13 Sep, 15:40 UTC44d ago 1 – 13.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average
    97/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
    12/ 100
  3. 3
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average
    5/ 200
  4. 4
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average
    6/ 50
  5. 5
    [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average
    8/ 100
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average
    6/ 100

Quick answers

from the figures on this page

Server details

Is DEVELOPMENT SERVER online, and how reliable is it?

We last saw DEVELOPMENT SERVER 2 days 10 hours ago. It is offline at the moment. Over the last 7 full days, 3 of 168 hours were online: 2%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does DEVELOPMENT SERVER run?

DEVELOPMENT SERVER runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is DEVELOPMENT SERVER located?

The EU tag is how DEVELOPMENT SERVER places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 85.61.52.207:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include DEVELOPMENT SERVER?

The Rust Dashboard lists that carry DEVELOPMENT SERVER are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on DEVELOPMENT SERVER mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it from DEVELOPMENT SERVER as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is DEVELOPMENT SERVER?

The last sighting of DEVELOPMENT SERVER was 2 days 10 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1.

How does DEVELOPMENT SERVER rank against other Rust servers?

DEVELOPMENT SERVER holds #11,972 for player hours across seven days, #2,382 in Europe, in the top 54% of all ranked servers.

Wipe days

What does wipe day look like on DEVELOPMENT SERVER?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 2 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on DEVELOPMENT SERVER?

Too few wipes are on record for DEVELOPMENT SERVER to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 2 days 12 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on DEVELOPMENT SERVER?

You will not find a gather rate in the name of DEVELOPMENT SERVER. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

How to join

How do I join DEVELOPMENT SERVER?

Type client.connect 85.61.52.207:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp2
Max players The server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.