Rust Dashboard44,070 playing

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Online EU 85.233.150.44:35015 checked 14m ago

10x biweekly wipes moddedoxide

Players now

Live
2of 100
Full
2%
In queue
0
Peak, 48 hours
5
Peak, 7 days
6

2% full

Tue 02:00Wed 23:00players each hour · 48 hours · UTC

Rank

#3,197

top 14% · #1190 in EU

7-day average

1

peak 6

Last wipe

5d ago

biweekly schedule

Next wipe

1d 14h

Fri 30 Oct, 15:34 UTC

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:34 UTC, in 1d 14h. Every 7 days 4 hours · medium confidence

7.3 daysusual gapbetween real wipes
80%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 5.5

Coming wipes

  • 1d 14hFri 30 Oct, 15:34 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 8d 18hFri 6 Nov, 19:21 UTC
  • 15d 21hFri 13 Nov, 23:08 UTC
  • 23d 1hSat 21 Nov, 02:54 UTC
  • 30d 5hSat 28 Nov, 06:41 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW
  • 37d 9hSat 5 Dec, 10:28 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:47 UTC5d ago 3 – running 0
Fri 16 Oct, 08:01 UTC12d ago 3 halved by day 6 7.2 days 0
Thu 8 Oct, 16:08 UTC20d ago 4 held half 7.7 days 0
Fri 2 Oct, 12:57 UTC26d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC33d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC41d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average
    33/ 150
  2. 2
    PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 9 on average
    0/ 100
  3. 3
    [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average
    0/ 50
  4. 4
    Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average
    0/ 10
  5. 5
    Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 347 on average
    193/ 250
  6. 6
    KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average
    22/ 400

Quick answers

from the figures on this page

Server

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online, and how reliable is it?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is up and taking players now. Its reported uptime points to a restart roughly 46 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

On Linux, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] located?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 85.233.150.44:35015.

Does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run smoothly?

Server fps averaged 57 over the last 48 hours and never dropped below 22. At its highest the count reached 88,778 entities: buildings, deployables and the rest. Memory use peaked at 3,563 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The Rust Dashboard lists that carry Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] are: 10x Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] mean?

These are the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

2 players are playing on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] right now, out of 100 slots. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 3 players.

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] rank against other Rust servers?

Player hours over seven days put Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at #3,197 overall and #1,190 in Europe, in the top 14% of all ranked servers.

Reset times

What does wipe day look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 6 hours after it began. The crowd held above half that peak until the next wipe in 60% of recent wipes. In the other cases it dropped below half by day 5.5.

What is the wipe schedule on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

About every 7.3 days is how often Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] has wiped recently. On Friday 30 October at 15:34 UTC the next wipe is due. 5 days 13 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The name says Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs 10x gather. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

A procedural map of size 3,700 with seed 262731628 is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The console in Rust opens with F1, and client.connect 85.233.150.44:35015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.