Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 3
3% full
Rank
top 23% · #1701 in EU
7-day average
peak 3
Last wipe
biweekly schedule
Next wipe
Fri 30 Oct, 15:32 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 15:32 UTC, in 1d 20h. Every 7 days 4 hours · medium confidence
Coming wipes
- 1d 20hFri 30 Oct, 15:32 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 9d 0hFri 6 Nov, 19:17 UTC
- 16d 3hFri 13 Nov, 23:02 UTC
- 23d 7hSat 21 Nov, 02:48 UTC
- 30d 11hSat 28 Nov, 06:33 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 37d 15hSat 5 Dec, 10:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:46 UTC5d ago | 2 | – | running | 0 |
| Fri 16 Oct, 08:01 UTC12d ago | 4 | halved by day 3 | 7.2 days | 0 |
| Thu 8 Oct, 16:07 UTC20d ago | 4 | halved by day 5 | 7.7 days | 0 |
| Fri 2 Oct, 12:56 UTC26d ago | 5 | halved by day 4 | 6.1 days | 0 |
| Fri 25 Sep, 03:33 UTC33d ago | 3 | halved by day 1 | 7.4 days | 0 |
| Thu 17 Sep, 19:33 UTC40d ago | 3 | halved by day 4 | 7.3 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 140/ 150
- 2 18/ 100
- 3 2/ 50
- 4 4/ 10
- 5 2/ 128
- 6 577/ 650
Quick answers
from the figures on this pageAbout
Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] online, and how reliable is it?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is up and taking players now. The uptime it reports puts its last restart about 39 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] located?
The EU tag is how Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 85.233.150.44:35010.
Does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run smoothly?
The last 48 hours gave an average of 57 server fps, and it never went under 24. Buildings, deployables and everything else added up to a peak of 82,608 entities. It drew as much as 3,555 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
The Rust Dashboard lists that carry Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] are: 10x Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] mean?
The game's server browser reads these tags from Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] has 3 of its 100 slots filled at the moment. Over seven days the mean is 0 players and the peak is 3. Across the last 48 hours, the peak came at 17:00 UTC with an average of 3 players.
How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] rank against other Rust servers?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] holds #5,000 for player hours across seven days, #1,701 in Europe, in the top 23% of all ranked servers.
Wipe days
What does wipe day look like on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 8 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 4.
What is the wipe schedule on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Recent wipes on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] have come at around 7.3 days apart. On Friday 30 October at 15:32 UTC the next wipe is due. The world now in play was generated 5 days 7 hours ago. Its tags publish a wipe schedule of every two weeks.
Rules
What are the rules and settings on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
The name of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] carries a 10x gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?
The game generates the procedural map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], size 3,700 with seed 2090362659. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
The console in Rust opens with F1, and client.connect 85.233.150.44:35010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. http://cloudrust.ru/ is where its website lives.
