Rust Dashboard89,289 playing

My Local Dev Server

Offline 85.192.48.101:28015 checked 16d ago

moddedoxide

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,503

top 71%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is My Local Dev Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 16 days ago: My Local Dev Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 12 October 2026.

Which version of Rust does My Local Dev Server run?

Rust network protocol 2634 and build 167584 is running on My Local Dev Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is My Local Dev Server located?

There is no region on My Local Dev Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 85.192.48.101:28015.

Lists

Which Rust Dashboard lists and filters include My Local Dev Server?

You'll find My Local Dev Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Local Dev Server mean?

These are the tags My Local Dev Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is My Local Dev Server?

The last sighting of My Local Dev Server was 16 days ago; it is offline right now.

How does My Local Dev Server rank against other Rust servers?

Player hours over seven days put My Local Dev Server at #15,503, in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Local Dev Server?

The record holds too few of My Local Dev Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 16 days 2 hours ago the current world was made.

Rules

What are the rules and settings on My Local Dev Server?

No gather rate appears in the name of My Local Dev Server. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does My Local Dev Server run?

The map is procedural and the game generates it on My Local Dev Server.

Join

How do I join My Local Dev Server?

The console in Rust opens with F1, and client.connect 85.192.48.101:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.