Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 39%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 179/ 500
- 2 121/ 100
- 3 86/ 700
- 4 22/ 200
- 5 26/ 1000
- 6 268/ 700
Quick answers
from the figures on this pageAbout
Is Skynet by C_Sky online, and how reliable is it?
Skynet by C_Sky is up and taking players now. The uptime it reports puts its last restart about 8 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 17 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Skynet by C_Sky run?
On Windows, Skynet by C_Sky runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Skynet by C_Sky located?
There is no region on Skynet by C_Sky. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 85.190.162.105:11200 is where it lives.
Does Skynet by C_Sky run smoothly?
Server fps averaged 10 over the last 48 hours and never dropped below 10. Buildings, deployables and everything else added up to a peak of 67,804 entities. At its highest, it took 2,301 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Skynet by C_Sky?
These Rust Dashboard lists include Skynet by C_Sky: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Skynet by C_Sky mean?
The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Skynet by C_Sky as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Skynet by C_Sky?
Skynet by C_Sky has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 19:00 UTC with an average of 0 players.
How does Skynet by C_Sky rank against other Rust servers?
Player hours over seven days put Skynet by C_Sky at #8,655, in the top 39% of all ranked servers.
Wipe schedule
What is the wipe schedule on Skynet by C_Sky?
Skynet by C_Sky has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 21 hours ago the current world was made.
Map and rules
What are the rules and settings on Skynet by C_Sky?
The name of Skynet by C_Sky gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Skynet by C_Sky run?
The game generates the procedural map on Skynet by C_Sky, size 3,500 with seed 6738. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join Skynet by C_Sky?
The console in Rust opens with F1, and client.connect 85.190.162.105:11200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
