Rust Dashboard44,070 playing

LECKING

Online 85.190.161.161:11300 checked 11m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 02:00Wed 23:00players each hour · 48 hours · UTC

Rank

#13,740

top 62%

7-day average

0

peak 1

Last wipe

27d ago

no schedule published

Next wipe

7d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

0510152002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
    221/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    136/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    27/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    25/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    27/ 225

Quick answers

from the figures on this page

About

Is LECKING online, and how reliable is it?

Right now LECKING is running. About 17 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does LECKING run?

Rust network protocol 2635 and build 168909 is running on LECKING, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is LECKING located?

There is no region on LECKING. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 85.190.161.161:11300 is where it lives.

Does LECKING run smoothly?

The last 48 hours gave an average of 10 server fps, and it never went under 10. The world held as many as 90,029 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,229 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include LECKING?

These Rust Dashboard lists include LECKING: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LECKING mean?

These are the tags LECKING publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is LECKING?

As things stand, 0 players are on LECKING, which holds 50 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 1 players.

How does LECKING rank against other Rust servers?

Ranked #13,740 on the last seven days of player hours, LECKING is in the top 62% of all ranked servers.

Reset times

What does wipe day look like on LECKING?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on LECKING?

The only wipe on LECKING is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 7 hours ago the current world was made.

Settings

What are the rules and settings on LECKING?

The name of LECKING gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does LECKING run?

The game generates the procedural map on LECKING, size 4,000 with seed 3452. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join LECKING?

Type client.connect 85.190.161.161:11300 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.