TheWalkingDead
Offline 85.190.128.216:10900 checked 2h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 17/ 500
- 2 126/ 100
- 3 33/ 225
- 4 6/ 700
- 5 24/ 700
- 6 119/ 200
Quick answers
from the figures on this pageAbout
Is TheWalkingDead online, and how reliable is it?
TheWalkingDead is not online right now, and 2 hours have passed since we last saw it. The uptime it reports puts its last restart about 21 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 30 September 2026.
Which version of Rust does TheWalkingDead run?
TheWalkingDead runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is TheWalkingDead located?
No region is published by TheWalkingDead. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 85.190.128.216:10900.
Does TheWalkingDead run smoothly?
Server fps averaged 10 over the last 48 hours and never dropped below 7. The world held as many as 96,628 entities, counting buildings, deployables and all the rest. At its highest, it took 2,448 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include TheWalkingDead?
These Rust Dashboard lists include TheWalkingDead: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TheWalkingDead mean?
The game's server browser reads these tags from TheWalkingDead: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is TheWalkingDead?
At the moment TheWalkingDead is offline; it last showed 2 hours ago. The mean over seven days is 0 players.
How does TheWalkingDead rank against other Rust servers?
Player hours over seven days put TheWalkingDead at #15,269, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on TheWalkingDead?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on TheWalkingDead?
Wipes come once a month on TheWalkingDead, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 28 days 9 hours ago.
Settings
What are the rules and settings on TheWalkingDead?
You will not find a gather rate in the name of TheWalkingDead. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does TheWalkingDead run?
The game generates the procedural map on TheWalkingDead, size 4,000 with seed 6738. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join TheWalkingDead?
Type client.connect 85.190.128.216:10900 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.