Rust Dashboard52,204 playing

4Netplayers Rust Server

Offline 85.14.221.144:28015 checked 4d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,344

top 69%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    321/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    199/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
    36/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
    23/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
    53/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
    69/ 200

Quick answers

from the figures on this page

Server

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is not online right now, and 4 days 3 hours have passed since we last saw it. The last 7 full days show 55% uptime, with 93 hours up out of 168. Our records for it start on 14 October 2026, when Rust Dashboard first saw it.

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167781 is running on 4Netplayers Rust Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers Rust Server located?

No region tag comes from 4Netplayers Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 85.14.221.144:28015.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

You'll find 4Netplayers Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is 4Netplayers Rust Server?

The last sighting of 4Netplayers Rust Server was 4 days 3 hours ago; it is offline right now. The mean over seven days is 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #15,344 on the last seven days of player hours, 4Netplayers Rust Server is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers Rust Server run?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join 4Netplayers Rust Server?

The console in Rust opens with F1, and client.connect 85.14.221.144:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.