4Netplayers Rust Server probe 2
Offline 85.14.216.55:25000 checked 10d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 41/ 500
- 2 122/ 100
- 3 0/ 225
- 4 16/ 700
- 5 2/ 200
- 6 4/ 1000
Quick answers
from the figures on this pageAbout
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
4Netplayers Rust Server probe 2 is not online right now, and 10 days 13 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 18 October 2026, when Rust Dashboard first saw it.
Which version of Rust does 4Netplayers Rust Server probe 2 run?
4Netplayers Rust Server probe 2 runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is 4Netplayers Rust Server probe 2 located?
No region tag comes from 4Netplayers Rust Server probe 2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 85.14.216.55:25000 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include 4Netplayers Rust Server probe 2?
You'll find 4Netplayers Rust Server probe 2 on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
The game's server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is 4Netplayers Rust Server probe 2?
The last sighting of 4Netplayers Rust Server probe 2 was 10 days 13 hours ago; it is offline right now.
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
Ranked #15,271 on the last seven days of player hours, 4Netplayers Rust Server probe 2 is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server probe 2?
Too few wipes are on record for 4Netplayers Rust Server probe 2 to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 10 days 15 hours ago the current world was made.
Map and rules
What are the rules and settings on 4Netplayers Rust Server probe 2?
You will not find a gather rate in the name of 4Netplayers Rust Server probe 2. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does 4Netplayers Rust Server probe 2 run?
A procedural map of size 4,450 with seed 1234567890 is what 4Netplayers Rust Server probe 2 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join 4Netplayers Rust Server probe 2?
Type client.connect 85.14.216.55:25000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.