Rust Dashboard91,534 playing

4Netplayers B-Town

Offline 85.14.216.33:21900 checked 41d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,478

top 70%

7-day average

0

peak –

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server details

Is 4Netplayers B-Town online, and how reliable is it?

4Netplayers B-Town is not online right now, and 41 days 23 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 16 September 2026.

Which version of Rust does 4Netplayers B-Town run?

Rust network protocol 2633 and build 163794 is running on 4Netplayers B-Town, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is 4Netplayers B-Town located?

No region is published by 4Netplayers B-Town. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 85.14.216.33:21900.

Tags, lists

Which Rust Dashboard lists and filters include 4Netplayers B-Town?

You'll find 4Netplayers B-Town on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers B-Town mean?

The game's server browser reads these tags from 4Netplayers B-Town: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is 4Netplayers B-Town?

The last sighting of 4Netplayers B-Town was 41 days 23 hours ago; it is offline right now.

How does 4Netplayers B-Town rank against other Rust servers?

Player hours over seven days put 4Netplayers B-Town at #15,478, in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers B-Town?

Too few wipes are on record for 4Netplayers B-Town to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 42 days 19 hours ago.

Rules

What are the rules and settings on 4Netplayers B-Town?

You will not find a gather rate in the name of 4Netplayers B-Town. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers B-Town run?

A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers B-Town runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join 4Netplayers B-Town?

Type client.connect 85.14.216.33:21900 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build This one runs game build 163794.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.