Rust Dashboard37,258 playing

4Netplayers Rust Server probe 2

Offline 85.14.216.30:21400 checked 24d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,798

top 61%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:43 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    74/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    105/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    36/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    5/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    9/ 1000

Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Server probe 2 online, and how reliable is it?

We last saw 4Netplayers Rust Server probe 2 24 days 13 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 2 October 2026.

Which version of Rust does 4Netplayers Rust Server probe 2 run?

4Netplayers Rust Server probe 2 runs Rust network protocol 2634 and build 166652, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers Rust Server probe 2 located?

No region is published by 4Netplayers Rust Server probe 2. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 85.14.216.30:21400.

Tags

Which Rust Dashboard lists and filters include 4Netplayers Rust Server probe 2?

You'll find 4Netplayers Rust Server probe 2 on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server probe 2 mean?

The game's server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is 4Netplayers Rust Server probe 2?

At the moment 4Netplayers Rust Server probe 2 is offline; it last showed 24 days 13 hours ago.

How does 4Netplayers Rust Server probe 2 rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Server probe 2 at #13,798, in the top 61% of all ranked servers.

Wipe days

What does wipe day look like on 4Netplayers Rust Server probe 2?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server probe 2?

Too few wipes are on record for 4Netplayers Rust Server probe 2 to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 19 hours ago.

Settings

What are the rules and settings on 4Netplayers Rust Server probe 2?

The name of 4Netplayers Rust Server probe 2 gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does 4Netplayers Rust Server probe 2 run?

4Netplayers Rust Server probe 2 runs a procedural map of size 4,499 with seed 1234567890, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join 4Netplayers Rust Server probe 2?

Type client.connect 85.14.216.30:21400 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build This one runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.