Rust Dashboard83,167 playing

4Netplayers Rust Server - OK

Offline 85.14.216.17:21100 checked 5d ago

quad moddedoxidesoftcore

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 3/ 100
  2. 2 3/ 233
  3. 3
    [EA] Softcore 1quad · monthly · 66 on average
    125/ 350
  4. 4
    [US] Facepunch Softcore 2NA · quad · monthly · 59 on average
    40/ 300
  5. 5
    Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
    22/ 150
  6. 6
    Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
    0/ 100

Quick answers

from the figures on this page

Server

Is 4Netplayers Rust Server - OK online, and how reliable is it?

We last saw 4Netplayers Rust Server - OK 5 days 23 hours ago. It is offline at the moment. Over the last 7 full days, 40 of 168 hours were online: 24%. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does 4Netplayers Rust Server - OK run?

On Linux, 4Netplayers Rust Server - OK runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is 4Netplayers Rust Server - OK located?

No region is published by 4Netplayers Rust Server - OK. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 85.14.216.17:21100 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server - OK?

These Rust Dashboard lists include 4Netplayers Rust Server - OK: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on 4Netplayers Rust Server - OK mean?

The browser in the game reads gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from 4Netplayers Rust Server - OK as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is 4Netplayers Rust Server - OK?

At the moment 4Netplayers Rust Server - OK is offline; it last showed 5 days 23 hours ago. The mean over seven days is 0 players.

How does 4Netplayers Rust Server - OK rank against other Rust servers?

Ranked #15,335 on the last seven days of player hours, 4Netplayers Rust Server - OK is in the top 69% of all ranked servers. It ranks #618 among quad servers.

Wipe days

What does wipe day look like on 4Netplayers Rust Server - OK?

The average busiest point of its recent wipes was 1 players. 7 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server - OK?

4Netplayers Rust Server - OK has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 27 days 10 hours ago the current world was made.

Settings

What are the rules and settings on 4Netplayers Rust Server - OK?

The name of 4Netplayers Rust Server - OK gives no gather rate. Teams cap at 4 players (quad). It runs softcore, Facepunch's easier setting: part of your loot is kept. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does 4Netplayers Rust Server - OK run?

A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers Rust Server - OK runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join 4Netplayers Rust Server - OK?

The console in Rust opens with F1, and client.connect 85.14.216.17:21100 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp10
Max players The server has 10 slots.
ts4
Group limit Teams top out at 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.