Rust Dashboard50,302 playing

4Netplayers Rust Server

Offline 85.14.216.102:21800 checked 39d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,490

top 70%

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
    282/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    306/ 325
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    28/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    27/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    45/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
    146/ 200

Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is not online right now, and 39 days 23 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 4Netplayers Rust Server run?

4Netplayers Rust Server runs Rust network protocol 2633 and build 164530, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 85.14.216.102:21800 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

These Rust Dashboard lists include 4Netplayers Rust Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is 4Netplayers Rust Server?

At the moment 4Netplayers Rust Server is offline; it last showed 39 days 23 hours ago.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #15,490 on the last seven days of player hours, 4Netplayers Rust Server is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

4Netplayers Rust Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 55 days 1 hours ago.

Rules

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does 4Netplayers Rust Server run?

The game generates the procedural map on 4Netplayers Rust Server, size 4,000 with seed 1234567890. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join 4Netplayers Rust Server?

The console in Rust opens with F1, and client.connect 85.14.216.102:21800 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.