Rust Dashboard89,289 playing

Stilchi

Online 85.14.210.9:23100 checked 1h ago

moddedoxidepve

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 08:00Wed 17:00players each hour · 48 hours · UTC

Rank

#11,850

top 53%

7-day average

0

peak 1

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeakWipe
00.250.50.75108:0015:0021:0004:0010:0017:00Wiped Tue 27 Oct, 08:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304008:0015:0021:0004:0010:0017:00Wiped Tue 27 Oct, 08:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    203/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
    296/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
    75/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    51/ 200
  5. 5 45/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    82/ 100

Quick answers

from the figures on this page

About

Is Stilchi online, and how reliable is it?

Players can join Stilchi: it is online. About 9 hours ago it restarted, judging by the uptime figure it gives. The first time Rust Dashboard recorded it was 27 October 2026.

Which version of Rust does Stilchi run?

Rust network protocol 2635 and build 168909 is running on Stilchi, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Stilchi located?

No region is published by Stilchi. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 85.14.210.9:23100 is where it lives.

Does Stilchi run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 22. The world held as many as 89,948 entities, counting buildings, deployables and all the rest. It drew as much as 2,399 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Stilchi?

The Rust Dashboard lists that carry Stilchi are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Stilchi mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Stilchi as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Stilchi?

0 players are playing on Stilchi right now, out of 10 slots. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 09:00 UTC with an average of 1 players.

How does Stilchi rank against other Rust servers?

Ranked #11,850 on the last seven days of player hours, Stilchi is in the top 53% of all ranked servers.

Wipe days

What is the wipe schedule on Stilchi?

Stilchi has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 34 hours ago.

Map and rules

What are the rules and settings on Stilchi?

No gather rate appears in the name of Stilchi. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Stilchi run?

The game generates the procedural map on Stilchi, size 4,000 with seed 1234567890. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Stilchi?

Type client.connect 85.14.210.9:23100 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.