4Netplayers Rust Server probe 2
Offline 85.14.206.35:22400 checked 3d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 39%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 500
- 2 127/ 100
- 3 35/ 225
- 4 8/ 700
- 5 36/ 700
- 6 136/ 200
Quick answers
from the figures on this pageServer details
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
4Netplayers Rust Server probe 2 is not online right now, and 3 days 7 hours have passed since we last saw it. Over the last 7 full days, 10 of 168 hours were online: 6%. Rust Dashboard logged it for the first time on 22 October 2026.
Which version of Rust does 4Netplayers Rust Server probe 2 run?
4Netplayers Rust Server probe 2 runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is 4Netplayers Rust Server probe 2 located?
No region tag comes from 4Netplayers Rust Server probe 2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 85.14.206.35:22400 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include 4Netplayers Rust Server probe 2?
You'll find 4Netplayers Rust Server probe 2 on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
These are the tags 4Netplayers Rust Server probe 2 publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is 4Netplayers Rust Server probe 2?
At the moment 4Netplayers Rust Server probe 2 is offline; it last showed 3 days 7 hours ago. Over seven days the mean is 1 players and the peak is 1.
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server probe 2 at #8,761, in the top 39% of all ranked servers.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server probe 2?
Too few wipes are on record for 4Netplayers Rust Server probe 2 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 13 hours ago the current world was made.
Rules
What are the rules and settings on 4Netplayers Rust Server probe 2?
No gather rate appears in the name of 4Netplayers Rust Server probe 2. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does 4Netplayers Rust Server probe 2 run?
4Netplayers Rust Server probe 2 runs a procedural map of size 4,450 with seed 1234567890, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join 4Netplayers Rust Server probe 2?
The console in Rust opens with F1, and client.connect 85.14.206.35:22400 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.