Rust Dashboard51,358 playing

Gamed!de

Online 85.14.194.222:28015 checked 10m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 01:00Tue 23:00players each hour · 48 hours · UTC

Rank

#15,409

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
    389/ 425
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
    22/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
    45/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    180/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    69/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    77/ 100

Quick answers

from the figures on this page

Server

Is Gamed!de online, and how reliable is it?

Players can join Gamed!de: it is online. Its reported uptime points to a restart roughly 6 days 23 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. Our records for it start on 20 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Gamed!de run?

On Linux, Gamed!de runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is Gamed!de located?

No region is published by Gamed!de. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 85.14.194.222:28015.

Does Gamed!de run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 31,146 entities: buildings, deployables and the rest. Memory use peaked at 2,249 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Gamed!de?

You'll find Gamed!de on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Gamed!de mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code from Gamed!de as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Gamed!de?

0 players are playing on Gamed!de right now, out of 10 slots. Its average over the last seven days comes to 0 players.

How does Gamed!de rank against other Rust servers?

Player hours over seven days put Gamed!de at #15,409, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Gamed!de?

Too few wipes are on record for Gamed!de to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 7 days ago.

Settings

What are the rules and settings on Gamed!de?

No gather rate appears in the name of Gamed!de. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Gamed!de run?

Gamed!de runs a procedural map of size 2,500 with seed 6738, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Gamed!de?

Type client.connect 85.14.194.222:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.