Rust Dashboard44,561 playing

TesteDev

Offline 85.138.250.124:28015 checked 2h ago

moddedcarbon

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Rank

#13,823

top 62%

7-day average

1

peak 1

Last wipe

2h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:27 UTC2h ago – – running 1
Tue 29 Sep, 11:46 UTC29d ago 1 – 29.4 days 0
Fri 25 Sep, 12:31 UTC33d ago 1 – 4 days 1
Tue 22 Sep, 10:33 UTC36d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server

Is TesteDev online, and how reliable is it?

TesteDev is not online right now, and 2 hours have passed since we last saw it. It was online 1% of the last 7 full days, which is 1 of 168 hours. Rust Dashboard logged it for the first time on 21 September 2026.

Which version of Rust does TesteDev run?

TesteDev runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is TesteDev located?

There is no region on TesteDev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 85.138.250.124:28015.

Lists

Which Rust Dashboard lists and filters include TesteDev?

These Rust Dashboard lists include TesteDev: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on TesteDev mean?

The game's server browser reads these tags from TesteDev: gmvanilla (Game mode): Vanilla survival is what runs here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is TesteDev?

The last sighting of TesteDev was 2 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 1 players.

How does TesteDev rank against other Rust servers?

Player hours over seven days put TesteDev at #13,823, in the top 62% of all ranked servers.

Wipe schedule

What does wipe day look like on TesteDev?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on TesteDev?

There is no next wipe to predict: TesteDev wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 hours ago the current world was made.

Settings

What are the rules and settings on TesteDev?

You will not find a gather rate in the name of TesteDev. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does TesteDev run?

The map is procedural and the game generates it on TesteDev.

Connect

How do I join TesteDev?

Type client.connect 85.138.250.124:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.