GodsForsakenLand
Online 85.134.72.218:28015 checked 2h ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is GodsForsakenLand online, and how reliable is it?
GodsForsakenLand is up and taking players now. About 1 hours ago it restarted, judging by the uptime figure it gives. It was online 95% of the last 7 full days, which is 159 of 168 hours. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.
Which version of Rust does GodsForsakenLand run?
Rust network protocol 2634 and build 166652 is running on GodsForsakenLand, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is GodsForsakenLand located?
No region tag comes from GodsForsakenLand. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 85.134.72.218:28015.
Does GodsForsakenLand run smoothly?
The last 48 hours gave an average of 124 server fps, and it never went under 94. The world held as many as 112,784 entities, counting buildings, deployables and all the rest. At its highest, it took 4,945 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include GodsForsakenLand?
The Rust Dashboard lists that carry GodsForsakenLand are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GodsForsakenLand mean?
The game's server browser reads these tags from GodsForsakenLand: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is GodsForsakenLand?
GodsForsakenLand has 0 of its 10 slots filled at the moment. The mean over seven days is 0 players.
How does GodsForsakenLand rank against other Rust servers?
Ranked #15,373 on the last seven days of player hours, GodsForsakenLand is in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on GodsForsakenLand?
At their busiest, its recent wipes drew 2 players on average. 11 hours into the latest wipe the crowd peaked.
What is the wipe schedule on GodsForsakenLand?
Too few wipes are on record for GodsForsakenLand to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 21 hours ago.
Settings
What are the rules and settings on GodsForsakenLand?
No gather rate appears in the name of GodsForsakenLand. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does GodsForsakenLand run?
A procedural map of size 4,500 with seed 9876513 is what GodsForsakenLand runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join GodsForsakenLand?
Type client.connect 85.134.72.218:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.