Rust Dashboard89,289 playing

GodsForsakenLand

Online 85.134.72.218:28015 checked 2h ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#15,373

top 69%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123420:0000:0005:0009:0014:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0000:0005:0009:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:01 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server

Is GodsForsakenLand online, and how reliable is it?

GodsForsakenLand is up and taking players now. About 1 hours ago it restarted, judging by the uptime figure it gives. It was online 95% of the last 7 full days, which is 159 of 168 hours. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.

Which version of Rust does GodsForsakenLand run?

Rust network protocol 2634 and build 166652 is running on GodsForsakenLand, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is GodsForsakenLand located?

No region tag comes from GodsForsakenLand. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 85.134.72.218:28015.

Does GodsForsakenLand run smoothly?

The last 48 hours gave an average of 124 server fps, and it never went under 94. The world held as many as 112,784 entities, counting buildings, deployables and all the rest. At its highest, it took 4,945 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include GodsForsakenLand?

The Rust Dashboard lists that carry GodsForsakenLand are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on GodsForsakenLand mean?

The game's server browser reads these tags from GodsForsakenLand: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is GodsForsakenLand?

GodsForsakenLand has 0 of its 10 slots filled at the moment. The mean over seven days is 0 players.

How does GodsForsakenLand rank against other Rust servers?

Ranked #15,373 on the last seven days of player hours, GodsForsakenLand is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on GodsForsakenLand?

At their busiest, its recent wipes drew 2 players on average. 11 hours into the latest wipe the crowd peaked.

What is the wipe schedule on GodsForsakenLand?

Too few wipes are on record for GodsForsakenLand to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 21 hours ago.

Settings

What are the rules and settings on GodsForsakenLand?

No gather rate appears in the name of GodsForsakenLand. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does GodsForsakenLand run?

A procedural map of size 4,500 with seed 9876513 is what GodsForsakenLand runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join GodsForsakenLand?

Type client.connect 85.134.72.218:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build This one runs game build 166652.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.