Rust Dashboard51,299 playing

RustServer

Online 85.131.253.153:28015 checked 11m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 00:00Wed 22:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:25 UTC22d ago 0 – running 0
Thu 17 Sep, 23:19 UTC41d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
    312/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    196/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
    36/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
    23/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    51/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    63/ 200

Quick answers

from the figures on this page

Server

Is RustServer online, and how reliable is it?

Players can join RustServer: it is online. About 11 days 1 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RustServer run?

Rust network protocol 2634 and build 167781 is running on RustServer, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustServer located?

No region tag comes from RustServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 85.131.253.153:28015.

Does RustServer run smoothly?

Server fps averaged 191 over the last 48 hours and never dropped below 131. At its highest the count reached 49,616 entities: buildings, deployables and the rest. It drew as much as 2,859 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include RustServer?

These Rust Dashboard lists include RustServer: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from RustServer as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RustServer?

0 players are playing on RustServer right now, out of 50 slots. The seven-day average for this server is 0 players.

How does RustServer rank against other Rust servers?

Ranked #15,349 on the last seven days of player hours, RustServer is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on RustServer?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer?

RustServer has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 22 days 3 hours ago.

Map and rules

What are the rules and settings on RustServer?

You will not find a gather rate in the name of RustServer. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does RustServer run?

The game generates the procedural map on RustServer, size 3,000 with seed 19686. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join RustServer?

The console in Rust opens with F1, and client.connect 85.131.253.153:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.