Rust Dashboard86,349 playing

RustServer

Online 85.131.244.66:28015 checked 14m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 17:00Wed 14:00players each hour · 48 hours · UTC

Rank

#15,452

top 69%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:13 UTC24d ago 0 – running 0
Tue 15 Sep, 22:32 UTC42d ago 0 – 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
    663/ 725
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    488/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
    61/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
    42/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
    159/ 225
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
    225/ 250

Quick answers

from the figures on this page

Server details

Is RustServer online, and how reliable is it?

RustServer is up and taking players now. Its reported uptime points to a restart roughly 10 days 16 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RustServer run?

RustServer runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustServer located?

No region tag comes from RustServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 85.131.244.66:28015.

Does RustServer run smoothly?

Server fps averaged 164 over the last 48 hours and never dropped below 111. At its highest the count reached 49,636 entities: buildings, deployables and the rest. At its highest, it took 2,889 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustServer?

You'll find RustServer on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from RustServer as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is RustServer?

As things stand, 0 players are on RustServer, which holds 50 slots. The seven-day average for this server is 0 players.

How does RustServer rank against other Rust servers?

Player hours over seven days put RustServer at #15,452, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on RustServer?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RustServer?

RustServer has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 24 days 7 hours ago the current world was made.

Settings

What are the rules and settings on RustServer?

You will not find a gather rate in the name of RustServer. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does RustServer run?

The game generates the procedural map on RustServer, size 3,000 with seed 19686. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join RustServer?

The console in Rust opens with F1, and client.connect 85.131.244.66:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.