Rust Dashboard97,136 playing

The Maddogs

Online 85.115.209.250:26769 checked 10m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 17:00Thu 15:00players each hour · 48 hours · UTC

Rank

#7,486

top 34%

7-day average

0

peak 2

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:28 UTC3d ago 1 – running 0
Sat 24 Oct, 21:03 UTC4d ago 2 – 1.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    157/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    185/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    92/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
    244/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
    344/ 350

Quick answers

from the figures on this page

About

Is The Maddogs online, and how reliable is it?

Right now The Maddogs is running. The uptime it reports puts its last restart about 3 days 7 hours ago. It was online 99% of the last 5 full days, which is 119 of 120 hours. Rust Dashboard logged it for the first time on 23 October 2026.

Which version of Rust does The Maddogs run?

The Maddogs runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is The Maddogs located?

There is no region on The Maddogs. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 85.115.209.250:26769 is where it lives.

Does The Maddogs run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 51. At its highest the count reached 44,121 entities: buildings, deployables and the rest. At its highest, it took 2,652 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include The Maddogs?

The Rust Dashboard lists that carry The Maddogs are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on The Maddogs mean?

The game's server browser reads these tags from The Maddogs: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is The Maddogs?

As things stand, 0 players are on The Maddogs, which holds 50 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 15:00 UTC with an average of 0 players.

How does The Maddogs rank against other Rust servers?

Player hours over seven days put The Maddogs at #7,486, in the top 34% of all ranked servers.

Wipe schedule

What does wipe day look like on The Maddogs?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on The Maddogs?

The Maddogs has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 8 hours ago the current world was made.

Settings

What are the rules and settings on The Maddogs?

You will not find a gather rate in the name of The Maddogs. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does The Maddogs run?

The Maddogs runs a procedural map of size 3,000 with seed 172134107, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join The Maddogs?

The console in Rust opens with F1, and client.connect 85.115.209.250:26769 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/XMdmNQW9Hx is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.