Rust Dashboard96,383 playing

Natchland test server

Offline 84.71.222.97:28015 checked 26d ago

moddedcarbon

Players now

0of 25
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,674

top 70%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:58 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  5. 5
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Quick answers

from the figures on this page

Server details

Is Natchland test server online, and how reliable is it?

We last saw Natchland test server 26 days 15 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 29 September 2026.

Which version of Rust does Natchland test server run?

Natchland test server runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Natchland test server located?

No region tag comes from Natchland test server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 84.71.222.97:28015.

Tags

Which Rust Dashboard lists and filters include Natchland test server?

The Rust Dashboard lists that carry Natchland test server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Natchland test server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp25 (Max players): It holds 25 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon from Natchland test server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Natchland test server?

At the moment Natchland test server is offline; it last showed 26 days 15 hours ago.

How does Natchland test server rank against other Rust servers?

Ranked #16,674 on the last seven days of player hours, Natchland test server is in the top 70% of all ranked servers.

Reset times

What does wipe day look like on Natchland test server?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 9 hours passed before the crowd peaked.

What is the wipe schedule on Natchland test server?

Too few wipes are on record for Natchland test server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days ago.

Rules

What are the rules and settings on Natchland test server?

You will not find a gather rate in the name of Natchland test server. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Natchland test server run?

The map is procedural and the game generates it on Natchland test server.

Join

How do I join Natchland test server?

The console in Rust opens with F1, and client.connect 84.71.222.97:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp25
Max players It holds 25 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.