RustDev local test
Offline 84.65.217.165:28015 checked 11d ago
Players now
- Full
- 25%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
25% full
Rank
top 59%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer details
Is RustDev local test online, and how reliable is it?
RustDev local test is not online right now, and 11 days 4 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 10 October 2026.
Which version of Rust does RustDev local test run?
On Windows, RustDev local test runs Rust network protocol 2634 and build 167398. You need the same protocol as the server to join. Steam updates your game for you.
Where is RustDev local test located?
There is no region on RustDev local test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 84.65.217.165:28015.
Lists
Which Rust Dashboard lists and filters include RustDev local test?
These Rust Dashboard lists include RustDev local test: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustDev local test mean?
These are the tags RustDev local test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): This one runs game build 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is RustDev local test?
At the moment RustDev local test is offline; it last showed 11 days 4 hours ago.
How does RustDev local test rank against other Rust servers?
Ranked #12,972 on the last seven days of player hours, RustDev local test is in the top 59% of all ranked servers.
Wipe days
What is the wipe schedule on RustDev local test?
RustDev local test has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 18 days 6 hours ago.
Settings
What are the rules and settings on RustDev local test?
You will not find a gather rate in the name of RustDev local test. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.
Which map does RustDev local test run?
The map is procedural and the game generates it on RustDev local test.
Join
How do I join RustDev local test?
Type client.connect 84.65.217.165:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.