Rust Dashboard59,433 playing

Stan Practice (private)

Online 84.32.32.27:28015 checked 9m ago

moddedoxide

Players now

Live
0of 4
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Mon 00:00Tue 21:00players each hour · 48 hours · UTC

Rank

#15,240

top 69%

7-day average

0

peak 1

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 163 on average
    69/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
    83/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    25/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    75/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    17/ 1000

Quick answers

from the figures on this page

Server details

Is Stan Practice (private) online, and how reliable is it?

Right now Stan Practice (private) is running. About 5 days 5 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 9 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Stan Practice (private) run?

Stan Practice (private) runs Rust network protocol 2634 and build 167398, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Stan Practice (private) located?

There is no region on Stan Practice (private). Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 84.32.32.27:28015.

Does Stan Practice (private) run smoothly?

Across the last 48 hours the average was 226 fps, with a floor of 179. Buildings, deployables and everything else added up to a peak of 79,514 entities. At its highest, it took 11,807 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Stan Practice (private)?

The Rust Dashboard lists that carry Stan Practice (private) are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Stan Practice (private) mean?

The game's server browser reads these tags from Stan Practice (private): gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Stan Practice (private)?

Stan Practice (private) has 0 of its 4 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.

How does Stan Practice (private) rank against other Rust servers?

Ranked #15,240 on the last seven days of player hours, Stan Practice (private) is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Stan Practice (private)?

Stan Practice (private) has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 6 hours ago the current world was made.

Rules

What are the rules and settings on Stan Practice (private)?

The name of Stan Practice (private) gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Stan Practice (private) run?

Stan Practice (private) runs a procedural map of size 3,500 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Stan Practice (private)?

Type client.connect 84.32.32.27:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players It holds 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.