Rust Dashboard67,310 playing

[EU|ITA] Mich

Online 84.221.16.135:28015 checked 9m ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#5,884

top 26%

7-day average

0

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:06 UTC2d ago 1 – running 0
Sat 24 Oct, 20:11 UTC4d ago 1 held half 2 days 0
Mon 19 Oct, 06:59 UTC10d ago 1 held half 5.5 days 0
Sat 17 Oct, 11:56 UTC12d ago 1 – 1.8 days 1
Mon 12 Oct, 09:36 UTC17d ago 2 held half 5.1 days 0
Sat 10 Oct, 09:08 UTC19d ago 1 held half 2 days 0
Sun 4 Oct, 14:05 UTC24d ago 1 held half 5.8 days 1
Sun 4 Oct, 07:11 UTC25d ago 1 – 0.3 days 0
Sat 3 Oct, 09:21 UTC26d ago 1 – 0.9 days 0
Fri 2 Oct, 10:20 UTC27d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    123/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    184/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    74/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    14/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    22/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average
    257/ 700

Quick answers

from the figures on this page

About

Is [EU|ITA] Mich online, and how reliable is it?

Right now [EU|ITA] Mich is running. Its reported uptime points to a restart roughly 3 hours ago. The last 7 full days show 70% uptime, with 118 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [EU|ITA] Mich run?

[EU|ITA] Mich runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [EU|ITA] Mich located?

The name of [EU|ITA] Mich points to Europe, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 84.221.16.135:28015.

Does [EU|ITA] Mich run smoothly?

The last 48 hours gave an average of 79 server fps, and it never went under 34. At its highest the count reached 143,131 entities: buildings, deployables and the rest. Memory use peaked at 4,146 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [EU|ITA] Mich?

The Rust Dashboard lists that carry [EU|ITA] Mich are: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on [EU|ITA] Mich mean?

These are the tags [EU|ITA] Mich publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; rustmaps (Custom tag): A plugin or the owner added this tag, not the game's standard set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [EU|ITA] Mich?

0 players are playing on [EU|ITA] Mich right now, out of 10 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 1 players.

How does [EU|ITA] Mich rank against other Rust servers?

Ranked #5,884 on the last seven days of player hours, [EU|ITA] Mich is in the top 26% of all ranked servers.

Wipe days

What does wipe day look like on [EU|ITA] Mich?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on [EU|ITA] Mich?

There is no next wipe to predict: [EU|ITA] Mich wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 16 hours ago.

Settings

What are the rules and settings on [EU|ITA] Mich?

No gather rate appears in the name of [EU|ITA] Mich. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does [EU|ITA] Mich run?

A custom map of size 4,500 is what [EU|ITA] Mich runs, and the file is published, so this page offers it for download.

Join

How do I join [EU|ITA] Mich?

Type client.connect 84.221.16.135:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/wfgp5uybw7 is where its website lives.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

rustmaps
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.