ServerName
Offline 84.21.189.127:28015 checked 1d ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
20% full
Rank
top 42%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 52/ 250
- 2 95/ 200
- 3 274/ 300
- 4 12/ 100
- 5 355/ 375
- 6 276/ 300
Quick answers
from the figures on this pageServer
Is ServerName online, and how reliable is it?
We last saw ServerName 30 hours ago. It is offline at the moment. It was online 6% of the last 6 full days, which is 8 of 144 hours. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.
Which version of Rust does ServerName run?
ServerName runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is ServerName located?
No region is published by ServerName. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 84.21.189.127:28015.
Tags, lists
Which Rust Dashboard lists and filters include ServerName?
The Rust Dashboard lists that carry ServerName are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
The game's server browser reads these tags from ServerName: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is ServerName?
The last sighting of ServerName was 30 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1. Across the last 48 hours, the peak came at 19:00 UTC with an average of 1 players.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #9,280, in the top 42% of all ranked servers.
Wipe days
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 6 days 15 hours ago.
Rules
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
Which map does ServerName run?
The game generates the map on ServerName, which is procedural.
How to join
How do I join ServerName?
Type client.connect 84.21.189.127:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.