[NotPublic] Test branch
Offline 84.21.165.111:28015 checked 1h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 46%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 72/ 500
- 2 124/ 100
- 3 100/ 225
- 4 35/ 700
- 5 5/ 200
- 6 7/ 1000
Quick answers
from the figures on this pageServer details
Is [NotPublic] Test branch online, and how reliable is it?
The server is down at the moment. Its last sighting was 1 hours ago: [NotPublic] Test branch. The last 7 full days show 11% uptime, with 18 hours up out of 168. Our records for it start on 15 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [NotPublic] Test branch run?
Rust network protocol 2635 and build 168909 is running on [NotPublic] Test branch, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is [NotPublic] Test branch located?
No region tag comes from [NotPublic] Test branch. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 84.21.165.111:28015.
Tags
Which Rust Dashboard lists and filters include [NotPublic] Test branch?
You'll find [NotPublic] Test branch on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [NotPublic] Test branch mean?
These are the tags [NotPublic] Test branch publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [NotPublic] Test branch?
The last sighting of [NotPublic] Test branch was 1 hours ago; it is offline right now. Averaged across the last seven days: 0 players, peaking at 1.
How does [NotPublic] Test branch rank against other Rust servers?
Player hours over seven days put [NotPublic] Test branch at #10,341, in the top 46% of all ranked servers.
Wipe schedule
What does wipe day look like on [NotPublic] Test branch?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on [NotPublic] Test branch?
Wipes come once a month on [NotPublic] Test branch, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 13 hours ago.
Rules
What are the rules and settings on [NotPublic] Test branch?
The name of [NotPublic] Test branch gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does [NotPublic] Test branch run?
The map is procedural and the game generates it on [NotPublic] Test branch.
Connect
How do I join [NotPublic] Test branch?
The console in Rust opens with F1, and client.connect 84.21.165.111:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.