Rust Dashboard89,192 playing

Punu's Rust Server

Online 84.200.73.203:27056 checked 12m ago

Players now

Live
0of 5
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#15,268

top 68%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0002:0007:0012:0016:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0002:0007:0012:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:04 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
    206/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    287/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    764/ 800
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    45/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    861/ 900
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
    690/ 725

Quick answers

from the figures on this page

Server details

Is Punu's Rust Server online, and how reliable is it?

Players can join Punu's Rust Server: it is online. The uptime it reports puts its last restart about 8 hours ago. It was online 92% of the last 7 full days, which is 155 of 168 hours. The first time Rust Dashboard recorded it was 27 September 2026.

Which version of Rust does Punu's Rust Server run?

On Linux, Punu's Rust Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Punu's Rust Server located?

No region tag comes from Punu's Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 84.200.73.203:27056 is where it lives.

Does Punu's Rust Server run smoothly?

The last 48 hours gave an average of 226 server fps, and it never went under 212. Buildings, deployables and everything else added up to a peak of 48,398 entities. At its highest, it took 1,657 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Punu's Rust Server?

These Rust Dashboard lists include Punu's Rust Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Punu's Rust Server mean?

The game's server browser reads these tags from Punu's Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Punu's Rust Server?

Punu's Rust Server has 0 of its 5 slots filled at the moment. The seven-day average for this server is 0 players.

How does Punu's Rust Server rank against other Rust servers?

Player hours over seven days put Punu's Rust Server at #15,268, in the top 68% of all ranked servers.

Reset times

What does wipe day look like on Punu's Rust Server?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Punu's Rust Server?

Punu's Rust Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 9 hours ago.

Map and rules

What are the rules and settings on Punu's Rust Server?

No gather rate appears in the name of Punu's Rust Server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Punu's Rust Server run?

The game generates the procedural map on Punu's Rust Server, size 3,000 with seed 1761526675. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Punu's Rust Server?

Type client.connect 84.200.73.203:27056 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.