Rust Dashboard74,144 playing

Banish isolated benchmark

Offline 84.173.133.95:28015 checked 19d ago

Players now

176of 200
Full
88%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

88% full

Rank

#3,165

top 14%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
188wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 176, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:21 UTC19d ago 176 – running 1
Thu 8 Oct, 12:52 UTC20d ago 200+1 queue – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
    673/ 725
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    433/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
    40/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
    54/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
    234/ 250
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    130/ 175

Quick answers

from the figures on this page

Server details

Is Banish isolated benchmark online, and how reliable is it?

The server is down at the moment. Its last sighting was 19 days 17 hours ago: Banish isolated benchmark. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 6 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Banish isolated benchmark run?

On Linux, Banish isolated benchmark runs Rust network protocol 2634 and build 167231. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Banish isolated benchmark located?

No region is published by Banish isolated benchmark. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 84.173.133.95:28015.

Tags, lists

Which Rust Dashboard lists and filters include Banish isolated benchmark?

You'll find Banish isolated benchmark on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Players now: At least 100.

What do the server tags on Banish isolated benchmark mean?

The game's server browser reads these tags from Banish isolated benchmark: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Banish isolated benchmark?

The last sighting of Banish isolated benchmark was 19 days 17 hours ago; it is offline right now.

How does Banish isolated benchmark rank against other Rust servers?

Ranked #3,165 on the last seven days of player hours, Banish isolated benchmark is in the top 14% of all ranked servers.

Wipe schedule

What does wipe day look like on Banish isolated benchmark?

At their busiest, its recent wipes drew 188 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on Banish isolated benchmark?

The record holds too few of Banish isolated benchmark's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 19 days 17 hours ago the current world was made.

Rules

What are the rules and settings on Banish isolated benchmark?

You will not find a gather rate in the name of Banish isolated benchmark. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Banish isolated benchmark run?

A procedural map is what Banish isolated benchmark runs, generated by the game.

Connect

How do I join Banish isolated benchmark?

The console in Rust opens with F1, and client.connect 84.173.133.95:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp200
Max players It holds 200 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build The game build is 167231.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.